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GURRADESU

  • ABOUT ME
    • – CV
    • – Linked In
  • UU PROJECTS
  • OTHER PROJECTS
  • ABOUT ME
    • – CV
    • – Linked In
  • UU PROJECTS
  • OTHER PROJECTS
  • TURNING THE LEAF

    By Gustaf Styf

    A few clever words to show what this is all about

  • MY FIRST INDIE GAME

    By Gustaf Styf

    A few clever words to show what this is all about

  • THE FIFTH PROJECT: 2D arcade game

    By Gustaf Styf

    A reimagining of the Bomberman arcade game with less focus on tight corridors, and more open space. This project focused on collision physics, binary file reading and writing, and entity spawning/deleting.

  • THE FOURTH PROJECT: games with unusual input

    By Gustaf Styf

    Another team project, this time for an Arcade game assignment which required that we design a game around an unusual input. This game is controlled by slapping your own butt!

  • THE THIRD PROJECT: an Asteroid game

    By Gustaf Styf

    Another small assignment project using the Raylib library. This time making an asteroid clone. This project was made at the first half of my second semester of University for a linear algebra and trigonometry course.

  • THE SECOND PROJECT: a copy of a game

    By Gustaf Styf

    Another small assignment project using the Raylib library. This time making an asteroid clone. This project was made at the first half of my second semester of University for a linear algebra and trigonometry course.

  • THE FIRST PROJECT: a shoot-em-up

    By Gustaf Styf

    A team project shoot-em-up that had an unusual way of dealing with enemies: a portal. The brief of this project was to design a weak protagonist with a singular weapon or power needed to win.

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