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GURRADESU

  • ABOUT ME
    • – CV
    • – Linked In
  • UU PROJECTS
  • OTHER PROJECTS
  • ABOUT ME
    • – CV
    • – Linked In
  • UU PROJECTS
  • OTHER PROJECTS
  • TURNING THE LEAF

    A few clever words to show what this is all about

    By Gustaf Styf
  • MY FIRST INDIE GAME

    A few clever words to show what this is all about

    By Gustaf Styf
  • THE FIFTH PROJECT: 2D arcade game

    A reimagining of the Bomberman arcade game with less focus on tight corridors, and more open space. This project focused on collision physics, binary file reading and writing, and entity spawning/deleting.

    By Gustaf Styf
  • THE FOURTH PROJECT: games with unusual input

    Another team project, this time for an Arcade game assignment which required that we design a game around an unusual input. This game is controlled by slapping your own butt!

    By Gustaf Styf
  • THE THIRD PROJECT: an Asteroid game

    Another small assignment project using the Raylib library. This time making an asteroid clone. This project was made at the first half of my second semester of University for a linear algebra and trigonometry course.

    By Gustaf Styf
  • THE SECOND PROJECT: a copy of a game

    Another small assignment project using the Raylib library. This time making an asteroid clone. This project was made at the first half of my second semester of University for a linear algebra and trigonometry course.

    By Gustaf Styf
  • THE FIRST PROJECT: a shoot-em-up

    A team project shoot-em-up that had an unusual way of dealing with enemies: a portal. The brief of this project was to design a weak protagonist with a singular weapon or power needed to win.

    By Gustaf Styf
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